
Better than other super serum soldiers? Now that would make him a Marty Stu. The super soldier serum only made him better than the average person. I also didn't say that he was a Marty Stu. He was below average that's why he couldn't get in the military. He did get attention for taking down the flag pole and jumping on the grenade. If a high moral character gets attention then he totally fits.

Otherwise, he's just a guy who gets beat up a lot. If getting attention for being beat up a lot is Larger than life? Then sure he is. If someone is larger than life, that person attracts a lot of attention because they are more exciting or interesting than most people: I don't think it'd fit in a book the size of a Rifter though. It's the megaversal skill book with conversions that I'm interested in.
Gilgamesh king of heroes mutants and mastermidns plus#
Je n'ai fait celle-ci plus longue que parce que je n'ai pas eu le loisir de la faire plus courte. If a skill book left the latter to a separate, setting-independent Hardware Unlimited-style book, I think a really great resource could fit in a book the size of a Rifter. Reasonable people can disagree on which goals should be prioritized in such a book, whether it be relative backwards compatibility, skill groups, skill tiers, degrees of success, modeling setting constraints, systematically detailing/subdividing possible skills, addressing current idiosyncrasies, inclusion of H2H skills, or perhaps most importantly extraordinary crafting. These differing approachs would have been previously detailed in a dedicated megaversal skill book. Cinematic/Tech Level 5/Public Education 2). I could see value in a DB building off of 7:Megaverse Builder with depictions of multiple dimensions, each writeup having an entry describing skill availability and granularity(e.g. Palladium's skill system could be improved upon, but a Dimension Book isn't the place for a revamp. According to their website a 208 page book is $40. I could take a line art of an Archer and make one Robin Hood, another Hawkeye, another representing nameless NPCs, just by changing colors. Frankly, I'd rather pay a low price for bad art than a high price.Ĭolor art also means you can't color it and make it your own. Having such art, good or bad, for every picture would also substantially increase the cost of the book. I can't say I care for the one you linked too. That would be your opinion and in some cases, I'd agree. Now this is the kind of art we should be getting, not the substandard crap PB put out. We have the god pictured in Dragons and Gods, with several dragons breathing flame and circling him, or the below from Magic the Gathering. Point is that art was fine for the time, 80's, early 90's. I have a feeling a 12 year old with moderate talent in art could actually do better than most of Palladium's art - and they would even use a computer to do it. One person can see something beautiful the other sees ****. As opposed to computer drawn ****? Art is subjective. They'd be stamped NPC! Non Player Character Only.Ħ. IF these games were Hero only, we wouldn't have a choice in picking evil alignments, OCCs, or RCCs. Heroes and Villains are a trope Good vs Evil.Īnd you missed my point. Zeus fought Typhon, got his ass beat, imprisoned, but once freed went on to kick Typhon's ass.

Let's refer to my previous point, regarding mythology. He later went on to beat his fear, and then the Dark Archer (Malcolm Merlyn). Oliver had this in season 1 when the Dark Archer kicked his ass. Now the fear part, and hiding behind a car - that is what makes a hero, fighting your inner demons like fear, hesitation, and then being the hero.

He literally goes through a corridor of mooks. Look at season 1 of Arrow where Oliver rescues Walter Steele. It is why heroes go through mooks, they're unimportant in the story. Creating villains, and heroes are there to follow literary tropes, protagonist and antagonist. You have literally missed the entire point of what being a hero is.
